Mathew Simon

Unity Developer

XR Developer

Mobile Game Developer

Submarine Explorer

For an exhibition showcasing the capabilities of virtual reality, I was tasked with creating a small VR game. The objective was to allow visitors to explore a submarine and dive into a beautiful underwater world, designed in a low poly style to offer a visually appealing yet lightweight experience.

My Role:
In just one week, I developed this VR game using existing 3D models. My responsibilities included integrating these models into a cohesive environment, creating smooth navigation within the submarine, and optimizing the overall experience to ensure a seamless exploration. I designed the game world in a way that allowed users to move around freely and fully immerse themselves in the environment.

Outcome:
This project was a great opportunity to demonstrate my ability to quickly develop VR games while showcasing my skills in creating immersive and engaging experiences within a short time frame. It highlighted my proficiency in combining rapid development with high-quality user experiences in virtual reality.